Blogpost #2: Rethinking sociality – a practical approach

Introduction First we will present an overview of how sociality unfolds within a virtual reality experience using our product as a lens for this analysis. We will analyse how immersion is achieved through cooperation and how this affects sociality, we will use this chapter to lead onto asymmetrical gameplay, where we will, look at specific […]


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Product portfolio

Introduction Throughout this course, we have delved into the theory of game play. We have experienced and researched VR and applied theory to this field of research in order to create our own concept that rethinks sociality within Virtual Reality. This framework forms the basis of our game Warlock v Wizards, that can be experienced […]

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Project Introduction

We want to explore the social scenario that unfolds during the interaction with virtual reality as a medium, more specifically the relationship between the audience and the player wearing the Virtual Reality headset ( The contrast between the physical and virtual space). Within the physical space, how can we maintain and enhance the social dynamics […]

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