Theories applying to our project
For friday 28.7 we read a bunch of theory. These are the ones we feel can be applied to our project at this current state.
Read More Theories applying to our projectFor friday 28.7 we read a bunch of theory. These are the ones we feel can be applied to our project at this current state.
Read More Theories applying to our projectAn example of a game which use two or more of Jenkins four narrative types and the procedural rhetoric within Grand Theft Auto V.
Read More Jenkins narrative and procedural rhetoricWe want to explore the social scenario that unfolds during the interaction with virtual reality as a medium, more specifically the relationship between the audience and the player wearing the Virtual Reality headset ( The contrast between the physical and virtual space). Within the physical space, how can we maintain and enhance the social dynamics […]
Read More Project IntroductionFor our second assignment, we made an analysis of the change to the Warsong Gulch Graveyard from the fantasy game World of Warcraft in relation to interchangeable levels of rules in accordance to the theory described in Salen and Zimmerman’s book “Rules of Play” and Callois’ theory of play from his book “Man, Play and […]
Read More Rules of play and the Warsong Gulch Graveyard